![]() Luxion has system requirements that recommend a dual-core CPU and NVIDIA RTX GPUs. KeyShot has been developed to utilize as much CPU or GPU power provided the more power, the faster the rendering. HDD, the amount of RAM required, the CPU, and the GPU? How has that changed for the latest version of the software? With this, and since KeyShot is commonly used alongside other 3D design, graphics and media software, users can change CPU/GPU usage within KeyShot to quickly adjust how much is allocated to KeyShot. Keep in mind having greater VRAM in the GPU can be helpful in allowing multiple design software applications to be run simultaneouslyĪre there recommended specifications on workstations for using an SDD vs. KeyShot is a real-time rendering application, so the Real-time view is rendering and updating in real-time as you apply materials and adjust lighting. How does the use of other design software tools affect how the workstation is configured for KeyShot? The most common issue is using an outdated GPU driver so users should make a note to check and keep it updated with the latest version certified for their workstation. Since KeyShot can use both CPU and GPU to speed rendering, CPU cores/threads and GPU memory should be considered. Josh Mings, Director of Marketing, Luxion: Luxion works closely with NVIDIA and OEMs like Dell so KeyShot is ready to run 'out of the box' on desktop or mobile workstations across a range of budgets. (For example, you can see recommendations for SOLIDWORKS and Ansys Discovery in our previous coverage.)Īre there any common challenges or mistakes you see customers making when it comes to hardware configuration and running the software? Since most of our readers are also using other types of design and simulation software, the requirements of those tools would also play a role in optimal workstation configurations. We went directly to the experts at Luxion to discuss workstation configuration considerations when it comes to deploying KeyShot 10. Available for both real-time rendering and local render output, KeyShot’s GPU Mode allows GPU resources to be accessed with one-click to take advantage of multi-GPU performance scaling and the dedicated ray tracing acceleration hardware in NVIDIA RTX-capable GPUs. KeyShot has the ability to harness the full GPU-accelerated ray tracing power of NVIDIA RTX with OptiX. The CPU denoiser in KeyShot also requires SSE4.1. The KeyShot CPU renderer utilizes all available CPU cores, so the more cores, the faster the rendering times.
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